ADVENTUROUS JOURNEY BERMUDA
The Duke's Rule of Thumb
"Glamping" is not considered an Adventurous Journey!
The Adventurous Journey is all about getting out and going on an expedition or exploration in an unfamiliar and challenging environment with a clear purpose. More than any other section of The Duke of Ed, the Adventurous Journey is about team work and social connection with both the team members who will undertake the journey, and also the volunteers who instruct, supervise and assess the journey.
At the heart of the Adventurous Journey is the opportunity for you to engage in activities that require determination, physical effort, perseverance, problem solving and cooperation. It is hoped that when undertaking this section of the Duke of Ed, you will be rewarded with a unique, challenging and memorable experience.
Types of Journeys
Explorations (A purpose with a trip)
An Exploration is a purpose with a journey. In an exploration, the primary focus is to observe and collect information relevant to the purpose. Participants may make use of a base camp, and their purpose involves some aspect of the natural environment (e.g. flora, fauna, land forms), or is historic in nature. In an exploration, at least one third of the minimum hours of planned effort should be spent on journeying. The remainder of the time is to be spent on the approved investigation or special activity. An Exploration must involve pre-journey research or study into the topic, an on-site study during the journey, and a report on the findings contained in the log.
Expeditions (A trip with a purpose)
An Expedition is a journey with a purpose. In an expedition, the primary focus is journeying, where participants stay at a different campsite each night. If obtaining different campsites proves to be impossible, participants may use a base camp. This journey may have one of many purposes. For Expeditions, the required hours of planned activity are to be spent on journeying, navigating and route finding, setting up and striking camp, and on tasks related to the purpose of the Expedition.
Minimum Requirements
The accumulated minimum periods of purposeful effort required during Qualifying Adventurous Journeys are shown in the table below:

During your expedition we have suggested distance required to be covered depending on your Award level and mode of travel.
Mode Bronze Silver Gold
On Foot - Hiking 20 km 40 km 60 km
Nordic skiing 35 km 65 km 95 km
Horseback 50 km 100 km 165 km
Cycling 85 km 165 km 250 km

The 12 Steps Required
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Participants form a group of 4-7 young people.
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The group decides on their aim, type of journey, appropriate area and mode of travel.
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The group undertakes necessary training.
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The group plans and prepares the paperwork for their Practice Journey including tracings / outlines / route cards etc.
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The group goes on a Practice Journey to show their Supervisor that they have all the necessary skills to proceed on a Qualifying Journey.
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The group plans and prepares for the Qualifying Journey with feedback from the Supervisor after the Practice Journey.
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Supervisor’s check of final plans including final discussions with the Assessor.
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The Assessor’s check focusing on the 15 requirements.
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The group goes on their Qualifying Journey with their Supervisor & Assessor present.
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Assessor’s debrief and confirm when presentation and report will be done.
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Group presentation focusing on the aim of their Qualifying Journey.
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Assessment of group report and Adventurous Journey section sign off.
